Adele: Following the Signs es un nuevo video juego hecho por la compañía Unosquare. Es nuestra primer juego y estamos tratando de darlo toda la publicidad que podemos para que conseguimos Greenlight en Steam lo más antes posible. Haz click aquí si lo quieres ver en Steam
Tenemos un demo descargable y gratis disponible en nuestra pagina web www.adelegame.com, y estamos siempre buscando personas que quieren jugar y hacer reseñas del juego. Los reseñas pueden ser por medio de YouTube, por escrito, estilo entrevista o lo que es tu estilo personal.
Nos pueden encontrar en Twitter @adelegame o en Facebook www.facebook.com/AdeleFTS si necesitas mas información de la compañía o si quieren que les mando la carpeta de prensa.
Gracias por su tiempo y espero escuchar sus comentarios muy pronto.
About The Author
Adele: Following the Signs
The year is 2029. It is the end of the world. Take on the role of Mike; who is in the woods with his daughter, fleeing from an attacking wave of zombies. During the escape, Mike slips,falls and loses consciousness. He awakes to find that Adele is nowhere to be found. His only chance in finding her is to follow the signs.
Adele: Following the Signs is the result of over 2 years of hard work from the people at Unosquare Labs. It is an extremely challenging 2.5D puzzle-platform strategy game with beautiful graphics, original art and music, and interesting game play written by Unosquare. Special guest music composer coming soon!
FEATURES:
- 19 challenging levels
- Zombies, attacking Plants and Monster Bosses
- A special bonus for those who can pass each level without dying
- Enemies and obstacles that will require both brains and skill to overcome
Adele is not meant to be a zombie killing game. Players have to strategically maneuver objects to block their path, run away or trap zombies into falling in order to escape them. The game is set in different environments which impact your interaction with the zombies, being in a factory is going to be different than in the countryside, or underground. We are still putting the final touches on the game but are really excited about its release.
In advance, we appreciate all your support and feedback! Also, please let me know if you have any questions.